State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2021

Top 5 Miner Games Performance in Ireland Q3 2021

An overview of the performance of the top 5 miner games in Ireland during Q3 2021, covering weekly downloads, revenue, and active users.

Top 5 Miner Games Performance in Ireland Q3 2021

During the third quarter of 2021, the top 5 miner games on a unified platform in Ireland showed varying trends in weekly downloads, revenue, and active users. Here’s a detailed look at each game’s performance.

Idle Miner Tycoon: Money Games experienced fluctuations in weekly revenue, peaking at approximately $1.2K in the first week of July and seeing a low of about $378 in late August. Weekly downloads started strong at 1.1K but gradually decreased to around 394 by the end of September. The game maintained a relatively stable number of weekly active users, averaging around 10K throughout the quarter.

Diggy's Adventure: Pipe Games showed a steady increase in weekly revenue, culminating at roughly $648 in the final week of September. However, weekly downloads remained low, starting at 85 and dropping to around 21 by the end of the quarter. The game’s weekly active users fluctuated, averaging approximately 1K.

Gold and Goblins: Idle Games had a significant surge in weekly downloads in early August, reaching 1.3K, but this number decreased to 218 by late September. Weekly revenue varied, peaking at around $269 in late August. The game’s weekly active users saw a substantial increase, peaking at 2.5K in late August and stabilizing around 1.5K towards the end of the quarter.

Deep Town: Mining Idle Games had modest weekly revenue, peaking at approximately $99 in late August. Weekly downloads were relatively steady, fluctuating between 30 and 57 throughout the quarter. Weekly active users also showed stability, averaging around 280.

Dig Out! Mine Adventure had minimal weekly revenue, peaking at $112 in mid-July and dropping to nearly zero by the end of September. Weekly downloads remained low, with a maximum of 14 in mid-September. The game's weekly active users gradually declined, averaging around 50 and dropping to 24 by the end of the quarter.

These insights are based on data from Sensor Tower. For more detailed information and further insights, please visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021